But loading the games again does not work though. I have made some boot disks and boot roms even, that use the MiSTer shared folder to save games. There are CD32 games that use CD audio tracks though. So about 10mb of CD space would be 1 minute of audio. A full CD had some 60-74 minutes of CD audio. I think many CD32 games did not use CD audio because they did not have to, like Simon the Sorcerer CD32, had full voice audio, and I only think that was possible because it could use more compressed audio than CD audio would be. Maybe the other WHDL versions are "complete" because I don't think all CD32 games had extra CD features, they were just A500/1200 games on a CD (but I might have that wrong, not a big expert on these CD based I found a CDTV service manual in my docs, attached here, there are some schematics inside but not sure if this is what you're looking for.ĬDTV_Service Manual_400403-01_(1991_May).zip (1013.76 KiB) Downloaded 54 times Yes, it's quite mute, I guess all these WHDL versions of CD32 games which had actual CD content are kinda "rips" (some actually say "no voice" or "no music" in the name). Much of the "emulation" is simply based on fixing the boot sequence based on a bunch of logical statements,ĭotC is one of my favourite games and so I've tried this version some time ago. Not sure why, but maybe I can find a solution for that as well. For some reason many of the CD32 collections that have been made does not seem to work with the Squirrel CD32 boot disk. so I guess the WHDLoad version might not fully work? This would have that same problem with this method of playing it though since we would still lack the CD audio.īut overall, I just think it would be nice to have an easy way of playing CD based Amiga games. It also has CD audio and reading up on the WHDLoad version it seems some scenes rely on waiting for CD audio to finish playing for a scene to end. Hmmm, Microcosm also seems to not have a WHDLoad version, so this would help with that game as well.ĭefender of the Crown 2 does seem to have a WHDLoad version, but I wonder how that works, given it has voices for the game. There is Heart of the Alien, a conversion of the MegaCD release to the Amiga which can also be played this way, but it should have a regular disk install release. Although they can both just be played with ScummVM of course, but those two games I do not think have a WHDLoad version, because of their size. Yes, the interesting games I think, are games like Simon the Sorcerer with voice and Beneath a Steel Sky with voice. I think most lack the CD32-specific music and voice as well though. There are about 130 CD32 + 24 CDTV games available as WHDLoad or hdfs, guess that covers the most important/popular ones. ScummVMDC found this copy of Maniac Mansion and added it to the menu despite the fact that it was a subdirectory.Well, if it could be made to work in some non complicated manner (like a custom ROM) it'd be interesting option, even without CD Audio. * - When I burned my first disk, I put Day of the Tentacle on it, and the dott directory had a subdirectory that had Maniac Mansion in it (since you can play the full version of MM through DOTT in the actual game. Just thought I'd add this, since I've seen ScummVM "packages" around that are set up like this. ScummVM for the PC can handle a MP3 compressed voice file (In order to save space), but these are not usable in the DC version. Lastly, as far as I know, you cannot use MP3's with the DC version. By the way, has anyone tried Full Throttle with the latest DC version? With 0.4.1, the game would hang shortly after you crashed your bike near the start of the game. If you have CD versions of any of the games, just remove the ScummVM disk at the menu, and insert the original CD, and it'll find the files without problems (I've done this with Full Throttle and Sam & Max). I'm fairly certain that the name of the directory is irrelevant, but you really should make sure that each game is in a seperate directory just in case there are any file name issues (I think most of the games have a monster.sou file, so putting all the files in the root directory would clobber this). So, if you want Beneath a Steel Sky on the CD, just make a directory for it, and copy all the files into that directory. The program will scan all directories and subdirectories* on a disk, and any games it finds regardless of file types will be added to the menu. Last time I burned a ScummVMDC disk, it didn't really matter where the files went.
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